TRAIT REROLL CALCULATOR
Rolling for a trait without knowing the odds is how people burn a thousand crystals and quit. Pick the trait you want and enter how many rerolls you have already spent — the maths below tells you what you are actually up against.
TRAIT DATA · AUGUST 10, 2026
TRAIT YOU WANT
Pick the trait you are rolling for. Expected rerolls is the average, not a guarantee — half of players get it sooner and half later.
Enter what you have already spent. This only affects the pity countdown — the odds per reroll never change.
CHANCE PER REROLL
0.10%
1 in 1,000
EXPECTED REROLLS
1,000
rerolls
PITY COUNTDOWN
1,500
1500 rerolls to guaranteed
Chance of hitting it within 1000 rerolls
63.2%
EVERY TRAIT, RANKED BY RARITY
| Trait | Rate | Expected rerolls | Pity | Verdict |
|---|---|---|---|---|
| Unbound | 0.1% | 1,000 | 1,500 | Keep |
| Primordial | 0.2% | 500 | 750 | Keep |
| Forsaken | 0.3% | 333 | 500 | Keep |
| Draconic | 0.5% | 200 | 300 | Keep |
| Investor | 2% | 50 | — | Keep |
| Optics | 3% | 33 | — | Keep |
| Bolt | 4% | 25 | — | Keep |
| Precision 2 | 4% | 25 | — | Keep |
| Precision 1 | 6% | 17 | — | Situational |
| Limit Breaker | 6% | 17 | — | Situational |
| Range 2 | 7% | 14 | — | Situational |
| Speed 2 | 7% | 14 | — | Situational |
| Strength 2 | 7% | 14 | — | Situational |
| Enlightenment | 9% | 11 | — | Situational |
| Range 1 | 14.63% | 7 | — | Replace later |
| Speed 1 | 14.63% | 7 | — | Replace later |
| Strength 1 | 14.64% | 7 | — | Replace later |
HOW TO USE THIS
- 01Rates are per reroll and independent — a bad streak never makes the next roll more likely. Only pity changes your floor.
- 02Expected rerolls is the average. At a 0.1% rate that is 1,000 rerolls, and roughly a third of players will still be waiting after 1,000.
- 03Pity is the number that actually matters for planning. If a trait has a pity threshold, your worst case is that number — not infinity.
- 04Budget for pity, not for luck. If you are not willing to reach the pity count, treat the trait as unavailable to you.
ABOUT THESE NUMBERS
Rates and pity thresholds are community-reported and cross-checked against public third-party tables — they are not published by the developer. Treat them as close enough to plan with, and confirm in-client before spending a large crystal stack.
Not sure which trait is worth the crystals? See the trait list to match traits to the units you actually run, then check the unit tier list for the rest of your loadout.